MAGGIE PARR'S BIO & RESUME
PAINTING
ILLUSTRATION
DESIGN
FINE ART
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After working as a designer at Walt Disney Imagineering for four years, Maggie started an independent art and design business in 1994, developing murals, portraits, illustrations, and architectural and industrial design. She also began exhibiting her paintings in galleries in Los Angeles and New York, and studied with master painters, including Steve Huston, Cheryl Kline, Jeremy Lipking, and Steven Assael. She works from her Los Angeles studio, traveling occasionally to paint murals in place or consult in design meetings. Her art has been published in several books and exhibition catalogs.

(See below for a full resume and publication listing.)

 

1994-PRESENT: FREELANCE ARTIST & DESIGNER

(Partial client list):

WALT DISNEY IMAGINEERING (California Adventure, Tokyo Disney Seas Japan, Hong Kong Disneyland, Disney Vacation Club, World of Disney stores in Orlando and Anaheim, Disney's Worldport in Orlando, Disney's Fifth Avenue store in New York, Club Disney, and various stores in Disney's Village Marketplace, Orlando)

DISNEYLAND RESORT, WALT DISNEY WORLD (Featured artist in The Disney Gallery programs - click on "Disney's Artist Corner")

CARUSO AFFILIATES (Designed flagship murals at Americana at Brand)

GARY GODDARD ENTERTAINMENT (Concept Design, confidential projects)

BOB WEISS/DESIGN ISLAND (Concept Design, confidential projects)

MCA/UNIVERSAL (Seuss Landing, "Islands of Adventure")

ILLUMINATIONS STORES/ELKUS-MANFREDI ARCHITECTS

APPLAUSE, DISNEY CATALOG, EQUITY MARKETING, LANDMARK CREATIONS, FUNZONE, DISNEY CATALOG, DAKIN, PLAYWORKS, ALCHEMY II, and YES! ENTERTAINMENT (Original and licensed products, toys, displays, and graphics)

HANAN GRAPHICS (State of California Dept. of Health Services, Water Gear, The Walking Company, Big Dog), DRISSI ADVERTISING, STUDIO WILKS, CARLSON ADVERTISING, POWERHOUSE (Illustrations and design for logos, packaging, manuals, posters, retail displays, and characters.)

TED TURNER PRODUCTIONS ("Wallace" for Showtime), MADTV, JACK MORTON WORLDWIDE, LANDMARK ENTERTAINMENT, SID & MARTY KROFFT PRODUCTIONS, KIRK DESIGN, CMM CREATIVE, LASERSTORM (Concepts, storyboards and props for television and film, themed attractions, events, exhibits, and characters.)

INSCAPE, FRONTLINE PRODUCTIONS, ASBURY ENTERTAINMENT, MINDCRAFT SOFTWARE (Concepts and storyboards for video games)

1990-94: SHOW DESIGNER, WALT DISNEY IMAGINEERING

(Worked on many projects, including "Gag Factory" & "Five & Dime" stores in Toontown, Disneyland, "Beastly Kingdomme" in Animal Kingdom, Fantasyland expansion in Tokyo Disneyland, and various attractions in Walt Disney World, EuroDisney, and Disneyland.

PUBLICATIONS:           

Designing Disney’s Theme Parks: The Architecture of Reassurance, New York: Flammarion Press, 1997, p. 115.

Walt Disney Imagineering, New York: Hyperion Press, 1996, p. 60.

The Airship, Wooly & The Wizard, The Mudblups, The Missing Princess, and The Treasure, Alchemy II, published September 2005: book illustrations.

The Airship, from “The New World of Teddy Ruxpin”, YES! Entertainment Corporation, 1998: book illustration

Protect Yourself & Your Baby From HIV And AIDS, Innovative Health Solutions and the California Department of Health Services, 1997, calendar and booklet illustrations.

Living Steel, game book by Leading Edge Games, 1987, interior illustrations.

EDUCATION:      

Pomona College B.A., Fine Arts/Printmaking, 1989.Cum Laude, Phi Beta Kappa, full academic Scholarship.

Advanced art classes at Pasadena Art Center, Walt Disney Imagineering, and with Steve Huston, Cheryl Kline, Jeremy Lipking, and Steven Assael.

 

 

 

 
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